Design one:
With 9 pawns
Two towers, two walkers, two knights, one elite assassin, one commander and the king.
The commander at the right of the king and an elite assassin, spy at the left side of the king.
The commander can move up to three squares to all directions and can go one step diagonal when facing an enemy.
The elite assassin can go in every direction over the whole field
Design two:
With 10 pawns
Two towers, two spearman, two walkers-assassins two knights a commander and the king.
Spearman can walk two squares.
The commander can move up to three squares to all directions and can go one step diagonal when facing an enemy.
Design three:
With 4 pawns two towers and 2 spearman in the front row
Two assassin-walkers, two bowman, two knights an elite assassin and the king.
Spearman can walk two squares.
Bowman can shoot up to three squares forward.
The commander can move up to three squares to all directions and can go one step diagonal when facing an enemy.
The elite assassin can go in every direction over the whole field.
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